Game Setup
Game Rules
✨Mage > ⚔️Fighter > 🏹Ranger > ✨Mage
Combat System
- Attack Roll: 1d20 + Character's Attack
- Hit: Attack Roll ≥ Target's AC
- Damage: Reduces Target's HP, varies by attack
- Favored Enemy: Extra Attack & Damage against specific class
- Save: May reduce damage of some attacks 50%
Movement
- 1 (grass) square = 10 Movement
- Terrain can cost extra Movement
Turn Structure
- Can Move once per turn.
- Can Attack once per turn.
Class Special Abilities
- Mage: Fireblast can hit multiple targets at once.
- Ranger: Significant bonuses against Mages.
- Fighter: Powerful attacks that do not allow saving throws.
Select Your Team (Choose 3 Characters)
Mage
HP: 20 | Attack: 8 | AC: 15
Move: 30 | Save: 6
Bonus vs: Fighter
1
Fighter
HP: 30 | Attack: 5 | AC: 18
Move: 60 | Save: 3
Bonus vs: Ranger
1
Ranger
HP: 25 | Attack: 4 | AC: 18
Move: 30 | Save: 5
Bonus vs: Mage
1